Outfielders
Co-located and synchronous social computing for live sports

Despite being surrounded by thousands of fans, the live sports experience often feels isolating — spectators lack structured ways to connect beyond proximity. I designed a synchronous platform that channels organic fan behaviors like cheering and rivalry into meaningful real-time interactions, transforming individual attendance into collective participation.
Field Research
Competitive Analysis
To ground the design in real user behavior, I conducted interviews with 30 students about their live sporting event experiences. I focused on understanding engagement patterns, identifying friction points, and observing how fans naturally interact with both the game and each other. These conversations revealed key insights about the gap between the energy of live events and the isolated nature of individual fan experiences.
This project deepened my understanding of how digital tools can amplify rather than replace physical experiences. Through field research, user interviews, and competitive analysis, I uncovered critical needs: fans craved structured competition during lulls in gameplay, wanted ways to connect that felt inclusive rather than intimidating, and valued opportunities for lighthearted interaction beyond their immediate seating area. The research process reinforced the importance of triangulating methods — observational field work revealed behaviors users didn't articulate in interviews, while competitive analysis exposed market gaps that users assumed were inevitable. Most importantly, I learned that successful social features don't force new behaviors; they give structure to interactions that already want to happen.
